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最近在網上流傳這dota6.79版本的改動內容,此消息還未得到冰蛙官方的證實。值得注意的是,似乎這份疑似dota6.79的補丁內容包含了即將登陸CW的神靈武士!

此版本為泄露版,真實性有待商榷,大家可以一同來討論!

Alchemist:

Acid Spray cooldown increased from 22 to 27

Unstable Concoction maximum stun duration decreased from 1.75/2.5/3.25/4 to 1.25/1.75/2.5/3.25

煉金術士

酸霧冷卻時間從22s增加到27s

不穩定化合物的最大眩暈時間由 1.75/2.5/3.25/4降低到1.25/1.75/2.5/3.25

Arc Warden:

Flux duration increased from 6 to 7

Magnetic Field AoE decreased from 275 to 250

弧光守望者

電流的持續時間從6s增長到7s

磁場的AOE范圍從275減少到250

Ancient Apparition:

Cold Feet mana cost decreased from 150 to 90/110/130/150

Cold Feet stun duration rescaled from 1.25/2/2.75/3.5 to 1.5/2.25/2.75/3.5

冰魂

霜凍之足的耗魔由150降低為 90/110/130/150

霜凍之足的眩暈由1.25/2/2.75/3.5調整為1.5/2.25/2.75/3.5

Axe:

Counter Helix chance increased from 17% to 20%

Berserker's Call radius increased to 350

Berserker's Call mana cost decreased from 80/90/100/110 to 80

斧王

反擊螺旋的概率由17%提高到20%

戰吼的半徑擴大為350

戰吼的耗魔由80/90/100/110降低到80

Bane Elemental:

Cast animation time increased from 0.5 to 0.7

痛苦之源

施法前搖由0.5增加到0.7

Batrider:

Movement speed decreased from 290 to 285

Attack range decreased from 375 to 330

Sticky Napalm turn rate slow rescaled from 70% to 40%/50%/60%/70%

蝙蝠

移動速度由290降低到285

攻擊距離由375降低到330

燃油的轉身速度減少由70%調整為40%/50%/60%/70%

Bloodseeker:

Thirst radius increased from 6000 to 7500

血魔

饑渴的半徑由6000增加到7500

Bristleback:

Cast duration changed to 0.3

剛背獸

施法時間改為0.3(這個是加強還是削弱不知道,求解答,不知道之前是多少,貌似加強了)

Broodmother:

Insatiable Hunger can no longer be purged

Spiderling movement speed increased to from 350 to 375

Spiderling base attack time from 1.35 to 1.0

Spiderite bounty decreased from 16-21 to 11-13

Spiderling bounty increased from 11-13 to 15-20

育母蜘蛛

大招不再能被凈化

次級蜘蛛移動速度由350增加到375

次級蜘蛛基礎攻擊間隔由1.35降低到1.0

初級蜘蛛擊殺金錢由16~21降低到11~13

次級蜘蛛擊殺金錢由11~13增加到15~20

Chen:

Base strength decreased by 3

基礎力量降低3點

Centaur Warchief:

Hoof Stomp cooldown decreased from 13 to 8

半人馬酋長

戰爭踐踏的CD由13降低到8

Crystal Maiden:

Base movement speed increased from 280 to 290

冰女

初始移動速度由280增加到290

Dark Seer:

Vacuum no longer stuns enemy units while moving them

Vacuum cooldown increased from 24 to 26

黑暗賢者

真空的同時不再有眩暈(不能打斷TP,可以推推B走之類的)

真空冷卻時間由24增加到26

Dazzle:

Shadow Wave cooldown decreased from 12/10/8/6 to 11/9/7/5

Shadow Wave bounce radius increased from 475 to 550

暗影牧師

暗影波的CD由12/10/8/6降低到11/9/7/5

暗影波彈射半徑由475增加到550

Death Prophet:

Silence AoE increased from 350 to 350/375/400/450

Witchcraft cooldown decrease increased from 1/2/3/4 to 1.5/2.5/3.5/5

Exocism spirit damage increased from 43-48 to 45-50

死亡先知

沉默半徑由350增加到350/375/400/450

巫術精研減少食腐蝠群CD由1/2/3/4增加到1.5/2.5/3.5/5

惡靈攻擊由43~48提高到45~50

Earth Spirit:

Turn rate increased from 0.6 to 1.0

Stone replenish rate increased from 25 to 30 seconds

轉身速率由0.6增加到1.0

Enigma:

Added Aghanim's Scepter:

Cast range increased to 300

Enemies in a 850 AoE have their turn rate slowed by 55% and are pulled towards the center of the Black Hole at 100ms if they are facing it

Duration increased from 4 to 4.5

謎團

增加A杖效果

施法距離增加到300

在850碼范圍內,面向黑洞中心的敵人轉身速率被減少55%,并以100碼的速度被黑洞牽引

持續時間由4增加到4.5

Furion:

Treant bounty increased from 21-26 to 20-35

Treant sight range decreased from 1200/800 to 800/800

先知

樹人金錢由21~26改為20~35

樹人視野由1200/800降低到800

Goblin Shredder:

Added Aghanim's Scepter

Increases Chakram speed from 900 to 1000

Allows Goblin Shredder to latch to his Chakram with Timber Chain

地精撕裂者

增加A杖效果

飛輪速度由900提高到1000

允許地精撕裂者用伐木鋸鏈拉到飛輪的位置

Gyrocopter:

Flak Cannon now only deals Gyrocopter's base damage

Flak Cannon maximum attacks increased from 3/4/5/6 attacks to 4/5/6/7

Call Down mana cost increased from 125 to 200

矮人直升機

高射火炮現在只有基礎攻擊力的傷害了(完蛋了)

高射火炮的攻擊數量由3/4/5/6增加到4/5/6/7

大招耗魔由125增加到200

Huskar:

Added to Captain's Mode!

Base armor decreased by 1

You can now deny yourself with the self-damage of Burning Spears.

Burning Spears can no longer be used while in Ethereal form.

哈斯卡

加入CM模式!

基礎護甲減1

現在可以用沸血之矛自殺

虛無狀態現在不能使用沸血之矛

Io:

Tether maximum radius rescaled from 900 to 500/550/600/750

Tether movement speed bonus decreased from 17% to 7%/10%/13%/16%

艾歐

閃電之鏈的半徑最大由900降低到500/550/600/750

閃電之鏈的移動速度加成由17%降低到7%/10%/13%/16%

Juggernaut:

Healing Ward movement speed increased from 300 to 350

Healing Ward cooldown decreased from 60 to 50

劍圣

治療守衛的移動速度由300增加到350

治療守衛的冷卻時間由60降低到50

Lifestealer:

Base armor decreased by 1

Movement speed decreased from 315 to 310

噬魂鬼

基礎護甲降低1

基礎移動速度由315降低到310

Lone Druid:

Spirit Bear bounty increased from 300 to 350

熊德

熊靈擊殺賞金由300增加到350

Lycanthrope:

Howl unit bonus damage increased from 4/8/12/16 to 5/10/15/20

Shapeshift duration rescaled from 18 to 15/20/25

狼人

嚎叫的攻擊力加成由4/8/12/16提高到5/10/15/20

大招持續時間由18s調整為15/20/25

Medusa:

Mystic Snake movement speed increased to 833, return speed to 1033

美杜莎

秘術異移動速度增加到833,回歸速度增加到1033

Meepo:

Clones now carry all the auras the prime Meepo does

米波

分身現在擁有所有主身的所有光環

Morphling:

Attack range increased from 350 to 380

水人

攻擊距離由350增加到380

Necrolyte:

Base strength increased by 3

Strenght growth from 2 to 2.3

Heartstopper Aura HP loss increased from 0.6%/0.9%/1.2%/1.5% to 0.7%/1.2%/1.5%/2%

死靈法師

基礎力量增加3

力量成長由2增加到2.3

竭心光環的生命移除由0.6%/0.9%/1.2%/1.5% 增加到 0.7%/1.2%/1.5%/2%

Nerubian Assassin:

Mana Burn range decreased from 600 to 500

地穴刺客

魔法燃燒施法距離由600降低到500

Nerubian Weaver:

Movement speed decreased from 290 to 280

地穴編織者

初始移動速度由290降低到280

Ogre Magi:

Fireblast and Unrefined Fireblast stun duration decreased from 1.5 to 1

Multicast now fully refreshes the stun duration of Fireblast

食人魔魔法師

火焰爆轟以及A杖多出來的那個的眩暈由1.5降低到1

多重施法現在對眩暈的持續時間也有效

Obsidian Destroyer:

Essence Aura base mana bonus removed

黑曜毀滅者

精氣光環不再增加他的基礎魔法值

Omniknight:

Purification heal works on magic immune units (damage is still pure and doesn't damage immune units)

Degen Aura reworked:

Radius increased to 400

Slow decreased to 5%/10%/15%/20%

If an enemy unit dies in the radius of Degen Aura, an illusion of them that does 20% damage and takes 450% incoming damage is created for 20 seconds. Illusions have their movement speed fixed at 400 and carry the same level of Degen Aura as Omniknight

Both movement and attack slow of Degen Aura from multiple units now stack

Illusions appear as the fake for both teams

全能騎士

洗禮可以對魔免單位使用(依然是神圣傷害)

退化光環重做

半徑增加到400

減速(貌似還有減攻速)降低到5%/10%/15%/20%

如果一個敵人在退化光環范圍內死亡,則創造出一個敵人的擁有20%的攻擊,承受450%傷害的幻象,持續20秒;孟蟮囊苿铀俣裙潭400,擁有和全能騎士同等級的退化光環。每個光環減速效果疊加;孟髮μ鞛慕l都顯示為幻象單位。

Oracle:

Purifying Flames mana cost increased from 30/45/60/75 to 75

Movement speed decreased from 305 to 295

神諭者

滌罪之焰耗魔由30/45/60/75增加到75

移動速度由305降低到295

Pandarean Brewmaster:

Thunder Clap cooldown decreased from 12 to 8

酒仙

雷霆一擊cd由12降低到8

Pugna:

Strength growth from 1.2 to 1.65

Nether Blast delay decreased from 0.9 to 0.5 seconds

Nether Blast cooldown rescaled from 5.5 to 8/6/5/4

Decrepify no longer slows allied units.

Decrepify mana cost decreased from 100 to 65¨

Life Drain slightly reworked:

Pugna can move during the channel with a fixed movement speed of 150. Attacking, using items or getting disabled will still break the channel.

帕格納

力量成長由1.2提高到1.65

幽冥爆轟延遲由0.9s降低到0.5s

幽冥爆轟冷卻由5.5s調整為8/6/5/4

虛無不再減速友方單位

虛無耗魔由100降低到65

大招重做

帕格納現在在釋放大招的時候可以移動,速度為150。攻擊,使用物品,或者被眩暈仍然會打斷施法

Puck:

Phase Shift cooldown increased from 6 to 8

帕克

相位轉移的cd由6增加到8

Phantom Assassin:

Phantom Strike can be cast on magic immune units.

Base attack time decreased from 1.7 to 1.6

幻影刺客

現在可以對魔免單位使用幻影突襲

基礎攻擊間隔由1.7降低到1.6

Phoenix:

Sunray HP cost increased from 4% to 5%

鳳凰

烈日炙烤生命消耗由4%提高到5%

Rikimaru:

Using items and abilities won't reveal Rikimaru in Permanent Invisibility

Movement speed increased from 300 to 310

隱刺

使用物品或技能的時候不再會顯隱

移動速度由300增加到310

Rubick:

Telekinesis now ends if Rubick and the targeted unit are moved 675 units away from each other

Spell Steal mana cost increased from 25 to 65

拉比克

隔空取物現在在拉比克和目標單位間距離超過675后立即結束

魔法盜取法力消耗從25增加到65

Sand King:

Sandstorm now gives 10%/15%/20%/25% miss chance to enemies in the AoE

沙王

沙塵暴現在讓范圍內的敵人攻擊時有10/15/20/25%的幾率丟失

Shadow Shaman:

Mass Serpent Ward increases 8/9/10 wards instead of 8 at all levels

Mass Serpent Wards can no longer be phased through

暗影薩滿

群蛇守衛的數量由8增加到8/9/10

相位鞋不再能穿越群蛇守衛(推推可以的話還不是沒用?)

Silencer:

Global Silence cast time changed to instant

沉默術士

移除全領域靜默施法前搖

Skeleton King:

Hellfire Blast slow increased from 20% to 25%

If a unit affected by Mortal Strike dies before the end of its duration, Skeleton King instantly regains the passive critical strike and drained health won't be returned.

Reincarnation now stuns units for 1/1.5/2 seconds at the end of the slow.Auras carried by Skeleton King stay in effect during Reincarnation.

骷髏王

冥火爆擊減速效果從20%增加到25%

如果一個單位在不朽打擊持續期間死亡,SNK的暴擊技能立即回歸,并且之前吸來的血不會返還

復活現在在減速效果結束之后會使目標眩暈1/1.5/2秒。在復活的期間骷髏王光環效果依然生效。

Skywrath Mage:

Arcane Bolt cooldown decreased from 5/4/3/2 to 4.5/3.5/2.5/1.5

天怒法師

奧術箭冷卻由5/4/3/2減少為4.5/3.5/2.5/1.5

Slardar:

Strength growth increased from 2.8 to 3.15

Sprint cooldown decreased from 28 seconds to 25

Sprint can be cancelled by activating it again on its duration

Amplified damage taken from Sprint will always be pure (instead of same damage type)

Amplify Damage cast range increased from 700 to 850

Amplify Damage cooldown decreased from 10 to 10/8/6

人守衛

力量成長從2.8變為3.15

沖刺冷卻由28s減少為25s

沖刺效果現在在持續期間能被取消

沖刺期間受到的額外傷害的傷害類型變為神圣傷害(而不是之前的同傷害類型)

傷害加深施法距離由700增加到850

傷害加深冷卻從10s變成10/8/6

Sniper:

Shrapnel effect delay removed.

Shrapnel mana cost rebalanced from 120 to 75/85/95/120

Shrapnel cooldown decreased from 15 to 12

Headshot stun duration increased from 0.25 to 0.3

If Headshot procs on a unit in the AoE of Shrapnel, the mini-stun will happen twice (damage will be taken from only one headshot)

Assassinate mana cost decreased from 175/275/375 to 150/250/350

傳說哥

榴霰彈的減速效果不再有延遲

榴霰彈的法力消耗變為75/85/95/120

榴霰彈的冷卻從15變為12

爆頭的眩暈時間從0.25變為0.3

目標在榴霰彈范圍內觸發爆頭會被眩暈2次,不過只受到一次傷害

暗殺的魔法消耗由175/275/375減少到150/250/350

Spectre:

Desolate radius decreased from 325 to 275

幽鬼

荒蕪的判定范圍從325減少為275

Spirit Breaker:

Base armor decreased by 1

Empowering Haste speed bonus rescaled from 6%/10%/14%/18% to 5%/10%/15%/20%

裂魂人

基礎護甲減少1

加速光環的加速效果由6/10/14/18%調整為5/10/15/20%

Tidehunter:

Kraken Shell damage reduction rescaled from 7/14/21/28 to 5/10/20/25

Kraken Shell now blocks all damage types (does a triggered heal instead of damage block)

Kraken Shell damage treshold decreased from 600 to 550

潮汐

海妖外殼傷害減免由7/14/21/28調整為5/10/20/25

海妖外殼現在格擋所有傷害(觸發機制變成治療效果而不是傷害格擋)

海妖外殼觸發的傷害上限從600變為550

Treant Protector:

Nature's Guise mana cost decreased from 90/80/70/60 to 80/70/60/45

When a unit invisible with Nature's Guise leaves the proximity of trees the buff is no longer removed, but the invis will stay in fade time unti the unit gets near trees again.

Living Armor damage block instances increased from 4/5/6/7 to 6.

Living Armor damage block increased from 20/40/60/80 to 30/40/60/85

Living Armor's cast range is reduced from global to 900 during the night

大樹

大自然的掩護法力消耗從90/80/70/60變為80/70/60/45

獲得大自然的掩護效果的目標在離開樹木范圍后buff不消失,在效果持續期間內靠近樹后會恢復隱形。

活體護甲的傷害格擋層數由4/5/6/7調整為6次

活體護甲的傷害格擋由20/40/60/80增加到30/40/60/85

活體護甲的施法距離在夜晚由全地圖減少到900

Tuskarr:

Strength growth increased from 2.3 to 2.7

Snowball has a minimum movement speed of 300

Snowball stun duration on main target increased from 0.5/0.7/1/1.25 to 1/1.25/1.5/2

Snowball cooldown decreased from 21 to 15 seconds

Units continue to be immune to damage for 0.33 seconds after snowball ends (but are still affected by stuns etc)

巨牙海民

力量成長從2.3變為2.7

雪球現在擁有300的最小移動速度

雪球眩暈主要目標的時間由0.5/0.7/1/1.25增加到1/1.25/1.5/2

雪球冷卻從21減少到15秒

雪球內的單位在雪球結束后的0.33秒內仍免疫傷害,但可被眩暈等其他效果影響

Undying:

Decay strength steal increased from 4 to 5

不朽尸王

腐朽的力量吸取從每次4點變為5點

Venomancer:

Plague Ward caste range increased from 850 to 1000

Plague Wards have the same level of Poison Sting as Venomancer

劇毒術士

瘟疫守衛的施法距離由850增加到1000

瘟疫守衛現在擁有和劇毒術士相同等級的毒刺技能

Visage:

Soul Assumption damage detection radius decreased from 1375 to 900

死靈龍

靈魂超度的傷害判定范圍由1375減少到900

Witch Doctor:

Paralyzing Cask's initial hit on heroes stuns the target for 1.5 seconds (bounces still stun for 1 second)

Paralyzing Cask bounces increased from 2/4/6/8 to 2/4/8/10

Voodoo Restoration inital mana cost decreased from 25/50/75/100 to 50 on all levels

巫醫

麻痹藥劑對英雄施放時,第一次暈1.5秒,彈跳之后仍然是1秒

麻痹藥劑的彈跳次數從2/4/6/8變為2/4/8/10

巫毒回復術的初始法力消耗從25/50/75/100減少為固定50

Zeus:

Attack range increased from 350 to 450

Base damage increased by 6

Movement speed decreased from 295 to 290

宙斯

攻擊距離由350增加到450

基礎攻擊力加6

移動速度由295減少到290

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第 1 樓 1 網友 客人 發表于: 2013/10/8 9:34:05
我覺得塔應該要多點血還要加強防御,不然很快就要上高地了,小怪每波多一只,錢量減小,可以出個比較肉的小兵,

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