[樂游網(wǎng)導(dǎo)讀]導(dǎo)讀:暴雪娛樂的《星際爭霸II》研發(fā)團(tuán)隊就來自中國玩家的關(guān)于《星際爭霸II》的一些問題做出了回答,在最后玩家建議為中文版增添語言轉(zhuǎn)換功能,暴雪方面稱該問題尚未確定。
導(dǎo)讀:暴雪娛樂的《星際爭霸II》研發(fā)團(tuán)隊就來自中國玩家的關(guān)于《星際爭霸II》的一些問題做出了回答,在最后玩家建議為中文版增添語言轉(zhuǎn)換功能,暴雪方面稱該問題尚未確定。
1.In both original SC and SCII, there is not any melee unit in Terran. Will you consider of introducing a melee unit into Terran units in the future?
在《星際爭霸》和《星際爭霸II》中,人類沒有任何的近戰(zhàn)系單位。你們會考慮今后給人類種族參加一種近戰(zhàn)單位嗎?
No. It is not necessary and no need for it. Not having a melee unit for Terran promotes racial differentiation. If there is a need for a melee unit for balance reasons it will be added. The firebat was considered a melee unit for balance reasons in SC1, but it wasn’t really a melee unit. Hellions would probably be the closest to melee units, but still, we can’t consider them that because of the flamethrower.
不會,不僅沒這個必要,而且人類也不需要這種單位星際2,中文版。沒有近戰(zhàn)單位反而能體現(xiàn)出人類的種族特點。除非出于游戲平衡性的需要,咱們才會添加。從游戲平衡性來講,火蝠在《星際爭霸》中曾被視為一種近戰(zhàn)單位,但實際上它并非真正意義上的近戰(zhàn)單位。惡火戰(zhàn)車或許是最接近于近戰(zhàn)單位這種觀點的單位了,不過由于它是用的火焰噴射器,所以它們也不能算是真正的近戰(zhàn)單位。
星際2 官方宣傳畫面
2. We know that there’s hydralisk and marine in war3 map editor, so will there also be War3 units in SCII map editor?
咱們明白,在《魔獸爭霸III》的地圖修改器中有刺蛇和陸戰(zhàn)隊員的模型,那么以后在《星際爭霸II》的地圖修改器中也會參加《魔獸爭霸III》的單位模型嗎?
Not at the moment we only have the Tauren Marine and there are no plans to include any in the future, but as with all things it is subject to change.
目前,咱們只參加了牛頭人陸戰(zhàn)隊員,而且沒有打算再參加另外單位的計劃,不過話又說回來,任何事情都說不準(zhǔn)。
神族VS人族
3. Since the SC2 Map Editor does not support MDX and MDL files any longer, we wonder if the Map Editor will support model exporting to encourage more custom maps.
由于《星際爭霸II》的地圖修改器不再支持MDX和MDL文件,咱們想明白地圖修改器否會支持模型導(dǎo)出的功能,以便鼓舞大家計劃更多的自創(chuàng)地圖呢
No, it will not support these files. Mapmakers will have to make new models if they want to include them in the editor.
沒錯,修改器不會再支持這些文件了。要是玩家想把它們加到修改器里的話,得靠地圖生成器制作新的模型。
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